Pedro Pascal Says The Mandalorian Set Designs Felt Like An Amusement Park
The lightsabers and space travel are reason enough to want to experience life in the "Star Wars" universe, let alone the many breathtaking planets one could visit. The science-fantasy franchise is home to some of the most fascinating and visually stimulating locations in all of fiction, from the glimmering Coruscant skyline to the beaches of Scarif. For modern "Star Wars" productions, these worlds are typically created using physical sets as well as the Volume: a sprawling screen that can project a variety of environments, giving creators the ability to change sets at the drop of a hat.
As one could imagine, as an actor doing what you do best in such a workplace, it's easy to get caught up in the grandeur of it all. The star of the Disney+ megahit "The Mandalorian," Pedro Pascal, has even likened the sets themselves to attractions at an amusement park. "It just felt like you were stepping onto these highly sophisticated amusement park rides, in a way — very little being left to the imagination," the Din Djarin actor told Entertainment Weekly of the show's elaborate and meticulously designed sets.
Of course, you don't just have to take Pedro Pascal's word for it. After all, another Disney+ "Star Wars" actor has also praised the sets, specifically the Volume and StageCraft technology as a whole. This makes sense, given their experiences working on previous "Star Wars" projects.
Ewan McGregor was also blown away by the Volume
Back in the late 1990s into the early 2000s, director George Lucas gave moviegoers the "Star Wars" prequel trilogy: a series of films that wore the filmmaker's love for CGI and green screen on its sleeve. Behind-the-scenes footage just goes to show how little the three films had to offer in terms of physical sets, which was something the actors involved have been quite vocal about. One such individual, Obi-Wan Kenobi actor Ewan McGregor, hasn't minced words about his struggles to act around few actors and fewer real environments. This has given him an incredibly deep appreciation for the Volume and StageCraft tech.
"There was so much blue screen and green screen, and that was just hard. It's very hard to make something believable when there's nothing there," McGregor explained to Collider while promoting the Disney+ limited series "Obi-Wan Kenobi." He then went on to praise Industrial Light and Magic for its strides with StageCraft, which made filming the series a treat. He adds, "If you're shooting in the desert, everywhere you look is the desert, and if you're flying through space, then the stars are flying past you as you scout along. It's so cool."
With that in mind, the consensus is clear: StageCraft technology is a game-changer, and if the actors working with it have their way, it's here to stay.